About this simulator

TLDR: I've thought a lot about how trucks and trailers turn corners. Most truck sims don't feel right, so I made my own.

As a truck driver, I used to obsess about the way trucks and trailers would behave as they turned corners and reversed. I used to think about how the behaviour would change if something was positioned a little differently, or one of the trailers was a bit longer.

I also enjoy simple games, like the flash games that used to be so popular on sites like Miniclip. Most truck games did a poor job at making the wheels track over the ground properly. Even the bird's eye view parking games with nothing else to worry about got it wrong. They would have trailers drift sideways as the truck turned, as if the trailer was on ice rather than rolling wheels.

I decided to make a simple bird's eye simulator of my own. This should demonstrate how trucks really behave around corners (and reversing). The physics is simple enough that I can model road trains and various combinations without any extra effort after I complete the basic model.